I played through the opening act of Indiana Jones and the Fate of Atlantis (until finding the Lost Dialogue).
What I liked:
* Playable credits
* The irony of the book having been in Barnett College all along after travelling through half the world
* Really evil nazi antagonists
Based on recommendation of @console , I'm trying the wits path. First approach to find a random guy in Monte Carlo: hang out in front of a random hotel until he shows up. Right. I thought there was a Hollywood screenwriter involved? Next, a repetion of the Monkey Island finding-the-swordmaster puzzle. A camel chase. A car chase. Is this really the "wits" path? But then, how the eyes get used to the dark dig site: pure genious.
@mr_creosote For me, the digsite is the best puzzle of the whole game. Also great (and different) in Fists + Teams path.
The darkness thing gets repeated one more time btw. But won't tell when.
@mr_creosote Every path involves the search for Trottier. The chaotic running around of the same four passers-by is so horrible. The car-chase is however unique, Teams has something entirely different and Fists almost doesn't need Trottier.
@console
Yes, I remember the how many fingers debacle ;)