I'm working on two videos at the moment. One of them is a video about why timed puzzles in Sierra games were so terrible and unpredictable, using the Space Quest I remake as an example... because fuck the Spider Droid.
@sqhistorian @rk I don’t even remember what the spider droid was but you did just unlock a distressing memory for me
@sqhistorian This oughta be good.
@kawa Hopefully I won't have catastrophically misunderstood something. I had Sluicebox go over the script and educate me on some of the intricacies of SCI1, so it should be fairly accurate.
@sqhistorian Sluice? Yeah, you should be good then.